Crazy Diamond Posted 17 September, 2012 Posted 17 September, 2012 Again, since when did a manager hire or fire a DoF, or tell them what they can and can't do?
Matthew Le God Posted 17 September, 2012 Posted 17 September, 2012 Again, since when did a manager hire or fire a DoF, or tell them what they can and can't do? Is that really a problem? Numerous people have complained the game is too complicated for them, this gives them the chance to further deligate some of the things they don't want to do. SI really can't win!
Smirking_Saint Posted 17 September, 2012 Posted 17 September, 2012 Well yeah, its supposed to be a realistic football game and so yeah, it kind of doesnt make sense that a football manager woukd do the hiring and firing, even if it was a mix of both, some clubs imposing it and others asking if you want to hire one ? So anyway is there an editor or not ?
Matthew Le God Posted 17 September, 2012 Posted 17 September, 2012 (edited) Well yeah, its supposed to be a realistic football game and so yeah, it kind of doesnt make sense that a football manager woukd do the hiring and firing, even if it was a mix of both, some clubs imposing it and others asking if you want to hire one ? It is realistic to include directors of football as they do play big roles at clubs. Les Reed will do stuff in real life you can now assign him to do on FM13. Who's to say managers haven't had an influence in the appointment of a DoF before. SI works closely with people within the sport to accurately represent it. Scouts, managers, agents, managing directors etc. The sponsorships of Wimbledon and now Watford allow SI to see how clubs operate and then replicate it. So anyway is there an editor or not ? Why do you think there wouldn't be? Edited 17 September, 2012 by Matthew Le God
Clapham Saint Posted 17 September, 2012 Posted 17 September, 2012 Dof looks like a good development to me. Yes it might not be realistic that the manager can hire and fire the dof but the game would be f'ing frustrating if you found yourself doing a good job with the team but found yourself getting fired because you'd fallen out with the dof because of a personality clash. By allowing the player to hire\fire it gives the gamer the option. If you don't like it, don't hire one. Problem solved.
Crazy Diamond Posted 17 September, 2012 Posted 17 September, 2012 Is that really a problem? Numerous people have complained the game is too complicated for them, this gives them the chance to further deligate some of the things they don't want to do. SI really can't win! They can when you're around. Never do any wrong in fact. It's a simple question, and as Smirking_Saint has asked, it's meant to be realistic is it not?
Matthew Le God Posted 19 September, 2012 Posted 19 September, 2012 (edited) Big improvements to training, coaching badges for staff and also introduction of training camps in pre-season and in winter breaks... Edited 19 September, 2012 by Matthew Le God
JPTCount Posted 19 September, 2012 Posted 19 September, 2012 They can when you're around. Never do any wrong in fact. It's a simple question, and as Smirking_Saint has asked, it's meant to be realistic is it not? how realistic can u really make it tho? I've never had a player accused of sexual misconduct and there seems to be a few if those every year. it's realism vs. fun. overly realistic computer games take the fun out, like in GTA iv, having to clunk n click before every trip is gay, although realistic. part of a building a computer game is maximising fun for all players. fm is one of few games that is the same for everyone, no difficulty setting etc. with online boards so many games have turned into hardcore vs casual battles for developers. this new mode allows ppl who feel like they have been shut out of fm12 because it is too long/hard, but u still get to play it the way u want, so why does it matter?
Crazy Diamond Posted 19 September, 2012 Posted 19 September, 2012 how realistic can u really make it tho? I've never had a player accused of sexual misconduct and there seems to be a few if those every year. it's realism vs. fun. overly realistic computer games take the fun out, like in GTA iv, having to clunk n click before every trip is gay, although realistic. part of a building a computer game is maximising fun for all players. fm is one of few games that is the same for everyone, no difficulty setting etc. with online boards so many games have turned into hardcore vs casual battles for developers. this new mode allows ppl who feel like they have been shut out of fm12 because it is too long/hard, but u still get to play it the way u want, so why does it matter? Sorry but I can't read four year old.
Mattio Posted 19 September, 2012 Posted 19 September, 2012 how realistic can u really make it tho? I've never had a player accused of sexual misconduct and there seems to be a few if those every year. it's realism vs. fun. overly realistic computer games take the fun out, like in GTA iv, having to clunk n click before every trip is gay, although realistic. part of a building a computer game is maximising fun for all players. fm is one of few games that is the same for everyone, no difficulty setting etc. with online boards so many games have turned into hardcore vs casual battles for developers. this new mode allows ppl who feel like they have been shut out of fm12 because it is too long/hard, but u still get to play it the way u want, so why does it matter?Stopped reading here.
JPTCount Posted 19 September, 2012 Posted 19 September, 2012 lol, u make a decent point and ppl attack ur spelling n grammar. wrote it on ma fone anyhooz, u gotta move with the times dinosaurz. this is the future! and @ mattio, stopped reading where? u didn't bold any of the quote...
pingwing Posted 19 September, 2012 Posted 19 September, 2012 A request from the entire internet, there is no character limit on posts to the internet so shortening words like and to n is not necessary and makes every post unreadable Thank you in advance, the internet
JPTCount Posted 19 September, 2012 Posted 19 September, 2012 A request from the entire internet, there is no character limit on posts to the internet so shortening words like and to n is not necessary and makes every post unreadable Thank you in advance, the internet the obvious answer is twitter... but years of having a limit, and typing with one thumb gas had an influence on society. at some point language has to move on, if it never evolved we'd still be grunting at each other. but you understand what I wrote though... if not you are more moronic than myself. itz not lik I is ritin lik dis do iz it? so chill out and stop trying to troll me, just because you hate that I'm right and can only attack my style of posting rather than the content itself. in short, haters gonna hate...
Ludwig Posted 19 September, 2012 Posted 19 September, 2012 Again, since when did a manager hire or fire a DoF, or tell them what they can and can't do? If you want it to be very realistic, you can choose not to take on that responsibility. Some people wouldn't play if they couldn't control transfers, or whatever.
Crazy Diamond Posted 20 September, 2012 Posted 20 September, 2012 lol, u make a decent point and ppl attack ur spelling n grammar. wrote it on ma fone anyhooz, u gotta move with the times dinosaurz. this is the future! and @ mattio, stopped reading where? u didn't bold any of the quote... Where was the decent point? Sorry: LOL wear woz the dcnt point?!11!! lmao
ribbo Posted 20 September, 2012 Posted 20 September, 2012 quick question, can you manage any of the national teams u19 or u21 sides?
Saint_clark Posted 20 September, 2012 Posted 20 September, 2012 quick question, can you manage any of the national teams u19 or u21 sides? I thought you already could...?
JPTCount Posted 20 September, 2012 Posted 20 September, 2012 Where was the decent point? Sorry: LOL wear woz the dcnt point?!11!! lmao u asked if the game was meant to be realistic or not, but it can only be realistic to a point, when it stops becoming fun for alot of users. as I said it's fun vs realism (vs profit) comprende homes?
RonManager Posted 20 September, 2012 Posted 20 September, 2012 I have an unopened copy of FIFA 2007. Is this worth thousands of pounds on the gaming collectors market or should I give it to Oxfam?
Saint_clark Posted 20 September, 2012 Posted 20 September, 2012 I have an unopened copy of FIFA 2007. Is this worth thousands of pounds on the gaming collectors market or should I give it to Oxfam? Bit of an odd place to ask. Fwiw, you'd probably be lucky to get 50p for it at a game store.
skintsaint Posted 25 September, 2012 Posted 25 September, 2012 although the challenges are new and some will like, it seems all the fancy graphics are just updates on existing options. Adding extra matchday graphics is good if you use them. Only plus to the way I play is the coaching system from what I can see, hope they also fix the regens coming through the system. Multiple times had the best scouting system, youth setups etc and getting feckin crap players nearly every season. Think in my Milan game I didnt have a decent home grown player in 10 seasons or more.
doggface Posted 26 September, 2012 Posted 26 September, 2012 hey mlg.... unrelated but do you know where they get the fifa 13 stats from? tx
Matthew Le God Posted 26 September, 2012 Posted 26 September, 2012 (edited) hey mlg.... unrelated but do you know where they get the fifa 13 stats from? tx I don't know, but I would think they probably have a Saints fan/researcher doing the Saints data like I do for FM. Edited 26 September, 2012 by Matthew Le God
St Marco Posted 27 September, 2012 Posted 27 September, 2012 Watching all those blogs makes me think this years game should be an update/addon rather then a full release. Sort of like what EA did with the euro 2012 game. When you break it down the main change is the 3d match has had a slight graphic upgrade. The rest seem just additional options and cosmetic changes. Things like tone and the media stuff are almost the same as last year they just put them in more places. Will wait for the demo but dont see any reason to part with £25 just for an update really.
Matthew Le God Posted 27 September, 2012 Posted 27 September, 2012 (edited) Watching all those blogs makes me think this years game should be an update/addon rather then a full release. Sort of like what EA did with the euro 2012 game. When you break it down the main change is the 3d match has had a slight graphic upgrade. The rest seem just additional options and cosmetic changes. Things like tone and the media stuff are almost the same as last year they just put them in more places. Will wait for the demo but dont see any reason to part with £25 just for an update really. I'm sorry but that couldn't be further from the truth, large parts of the game have completely changed, others have seen significant improvement to how they work. For a start it isn't a "slight graphical update" for the match engine, the match engine has been completely re-written behind the scenes over the past two years and is now seeing the light of day for the first time in FM13. There are over 900 new features this year, it is a long way from being a mere data "update". Edited 27 September, 2012 by Matthew Le God
sussexsaint Posted 27 September, 2012 Posted 27 September, 2012 enjoying the iPhone version at the moment - the graphics look nice on the 5 and the team is fully updated apart from Artur - a few nice tweaks from 12 and in all honesty an astonishing game for a phone
St Marco Posted 27 September, 2012 Posted 27 September, 2012 I'm sorry but that couldn't be further from the truth, large parts of the game have completely changed, others have seen significant improvement to how they work. For a start it isn't a "slight graphical update" for the match engine, the match engine has been completely re-written behind the scenes over the past two years and is now seeing the light of day for the first time in FM13. There are over 900 new features this year, it is a long way from being a mere data "update". Sorry but it doesnt look that different. If they spent 2 years on that graphical update then they should be fired as thats shocking. These 900 features that you talk of what would be the main one? The one where when you use it you cant go back to the old one? Right now it looks more like an update.
Matthew Le God Posted 27 September, 2012 Posted 27 September, 2012 Sorry but it doesnt look that different. If they spent 2 years on that graphical update then they should be fired as thats shocking. I'm talking more about the match AI and physics than the graphics (although they have also improved). FM left the match AI as it was in FM11 for FM12. For the last two years they have been working on new match AI and a physic engine. Because the game is modular it means they can work on areas over a longer time and then put them in. For example they have thing in mind for FM14, FM15 and FM16 which will take more than the yearly cycle to make. Remember also that SI are working on a fraction of EA's production budget for FIFA. Plus EA also released their first 3D football game about 17 years ago, SI 's first was 4 years ago. That is quite a headstart. Right now it looks more like an update. Will wait for the demo but dont see any reason to part with £25 just for an update really. You can get it cheaper than £25, it is £19.99 here for example... http://www.simplygames.com/info/19718/Football-Manager-2013-PC Even if it were just a data update (which it isn't), is £19.99 expensive when you divide it by the hours you will play it? Play the free demo and decide rather than making your mind up now.
St Marco Posted 27 September, 2012 Posted 27 September, 2012 Trying to get like for like shots but which one is fm12 and which one is fm13? If anything fm12 looks better imo but they look nearly identical...
Matthew Le God Posted 27 September, 2012 Posted 27 September, 2012 (edited) Trying to get like for like shots but which one is fm12 and which one is fm13? If anything fm12 looks better imo but they look nearly identical/ You appear to be basing this solely on graphics, which is really the least important thing about the match. - FM11 and FM12 had the same match engine, physics and AI. - FM13's match AI and physics under the hood which have been completely re-written over the past two years. In any case, FM13 graphically has also improved with numerous changes and improvements to the animations, and stadiums etc. Edited 27 September, 2012 by Matthew Le God
St Marco Posted 27 September, 2012 Posted 27 September, 2012 I'm talking more about the match AI and physics than the graphics (although they have also improved). FM left the match AI as it was in FM11 for FM12. For the last two years they have been working on new match AI and a physic engine. Because the game is modular it means they can work on areas over a longer time and then put them in. For example they have thing in mind for FM14, FM15 and FM16 which will take more than the yearly cycle to make. Remember also that SI are working on a fraction of EA's production budget for FIFA. Plus EA also released their first 3D football game about 17 years ago, SI 's first was 4 years ago. That is quite a headstart. You can get it cheaper than £25, it is £19.99 here for example... http://www.simplygames.com/info/19718/Football-Manager-2013-PC Even if it were just a data update (which it isn't), is £19.99 expensive when you divide it by the hours you will play it? Play the free demo and decide rather than making your mind up now. But if the major update is how the 3d match works then again that sounds a bit ****ty considering you don't actually control whats happening. Your not in control of a player as such. Technically your watching a video. Naturally your going to defend them but personally I don't see the need for annual games if the changes in them are not much. As you mention they are thinking years ahead so why not do what they did ages ago and just let the community update the game? As I think they would easily be able to do that. The problem with yearly games is that they have to have something to make you think "right I can't go back to that old version now". Like in Fifa this year they have added a sort of first touch control system which means you can't just kick the ball to someone and they pull it down and run with it. If you use that then go back to the old one the whole thing feels different. And feels worse. However in the past EA have been probably the worst culprits at the yearly update game by not changing much at all. At the start of this generation it was almost the same game every year! I hate companies that think that way. They have to have a game out each year even if there is nothing really new in there. Nothing to make it stand above the older versions. I think if games companies don't have anything then skip a year. It will make the title more desirable if people have to wait longer for it. To me this years version just seems like one of those games. Next year will be different. Who knows with the new consoles coming maybe they can get the same experience on those.
Matthew Le God Posted 27 September, 2012 Posted 27 September, 2012 (edited) You want them to take time out to improve features over a longer period than the 1 year development cycle, however as I've shown that is exactly what they are doing. The game is coded to be modular and the match AI has been taken out and put under a 2 year overhaul. The same happens for other areas and the game improves year on year. You have also overlooked the changes to... - training - scouting - the transfer system - media - international management - network games - inclusion of challenge mode - inclusion of versus mode - inclusion of FM Classic etc etc in FM13. All that makes it more than a mere "data update". You can buy FM13 for £19.99, is that expensive considering the game time you will get out of it? Edited 27 September, 2012 by Matthew Le God
Matthew Le God Posted 27 September, 2012 Posted 27 September, 2012 (edited) Release date information... http://www.sigames.com/news/14162/FM13+Release+Date++Pre-Order+Incentive If you pre-order you get to play it two weeks earlier. Edited 27 September, 2012 by Matthew Le God
Clapham Saint Posted 27 September, 2012 Posted 27 September, 2012 MLG, when were the database and player stats finalised? I would guess that if being finalised now players like lambert might be better (after a cracking start) than they would have been if finalised before the season started (when it remained to be seen if his form would carry through at the top level)
Matthew Le God Posted 27 September, 2012 Posted 27 September, 2012 MLG, when were the database and player stats finalised? I would guess that if being finalised now players like lambert might be better (after a cracking start) than they would have been if finalised before the season started (when it remained to be seen if his form would carry through at the top level) The players current ability is based on last season, it doesn't take into account what they have done this season.
Matthew Le God Posted 27 September, 2012 Posted 27 September, 2012 The demo will be one week before release.
Tokyo-Saint Posted 1 October, 2012 Posted 1 October, 2012 Tell me straight and honestly here Matt. If I play football manager too much is there a chance I might start to dress like Miles Jacobson? This is obviously a huge concern and has bearing on whether I buy the game this year or not.
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