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Football Manager 2010 - Build up thread for (30th October 2010)


Matthew Le God
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Some people have been asking about the security systems on FM10. So here is the news and it will be easier than last year. :)

 

From SEGA

 

Hi, I'm Ben, and I'm the senior global brand manager for Football Manager at SEGA.

 

During the development of Football Manger 2009 we (both SEGA and SI) were committed to developing and implementing an effective and simple way to combat the piracy that has taken place on each of the Football Manager titles to date. Due to some mistakes on our part, and some malicious external acts, the method chosen to stop piracy resulted in extensive headaches and difficulty in activating and playing Football Manager 2009. This was the last thing we wanted.

 

As a result of those issues we have been investigating both revised and totally new anti-piracy and activation solutions for Football Manager 2010. We have not been able to find and test a solution that we can guarantee will provide purchasers of Football Manager 2010 with no issues at all.

 

Therefore customers that buy genuine Football Manager 2010 boxed copies will be able to play the game with no activation. Players using this route will be required to have the DVD in the drive at all times whilst playing.

 

People choosing to buy digitally from STEAM will receive a version of the game protected by STEAM’s standard activation and DRM and all the benefits and add –ons you get from activating with STEAM, which Miles deals with below. Activating or buying through STEAM means that you do not need to have the DVD in drive when you play following activation.

 

Consumers buying the PC version through other digital download partners will receive versions of the game protected by Uniloc and including DRM, containing a much improved system over the one used on FM2009 and fixes to all the common errors experienced. There is not a digital download solution that meets our criteria that is not DRM based, so as we still wanted to provide digital download versions of the game, this was the best solution.

 

Consumers buying the Mac version through digital download will be able to do this via our normal Mac partner, eSellerate.

 

Long term we remain committed to finding a solution to the piracy that we see every year with Football Manager on the PC / Mac. We will be working with our community throughout the coming year to test and gather opinion on possible solutions with the aim of finding a way of ensuring that everyone that plays Football Manager games in the future pays a fair price for the game, without hindering their enjoyment of it.

 

Thanks

 

Ben

 

From Sports Interactive

 

 

So it's now over to me to explain the situation with the installation process of the boxed copies, stat collection and in game advertising for Football Manager 2010.

 

First off, installation of the PC version.

 

PC users will have 2 choices when installing the boxed game as Ben mentioned above.

 

The first is a DVD based copy protection system that requires you to have the DVD in the drive at all times whilst playing. This is something that we hadn't considered previously, as we know a lot of people listen to music when playing our games, but with music being so digitally based in the modern era, we hope it doesn't cause too many issues. With this method, there is no registration required, nor do you have to be online at any time to play the game. This method is not auto-patching, so when patches and updates are released, you will need to download them manually (we will be providing patches and updates via the BitTorrent method and any mirror sites of the file that appear).

 

The second is via STEAM, which is an online based system. By installing via this method, you need to be online the first time you install the game and can easily set it up to play offline in the future. By using the STEAM route, you will automatically receive any patches or updates that we provide for the game in the future (as long as you are online, of course).

 

There are also extra benefits this year from installing via STEAM. One of these will be a STEAM exclusive skin, which is an updated version of the FM09 skin (including tree menu) which will be available a few weeks after launch.

 

The second is achievements. STEAM as a platform have had achievements available for many games over the years, and we will have 60 achievements that are attainable to give you bragging rights over your mates. For those who have played the Xbox 360 releases of Football Manager in the past, you will be well aware of some of them, and I'll be giving the full run down of the achievements in a future blog.

 

The third is that with STEAM you can play the game on any PC that is connected online by downloading the STEAM client and logging in with your user details, with no need to take the DVD with you.

 

 

As STEAM is not available for the Mac, Mac boxed copy users will just have the one method of installing, which will require the DVD to remain in the drive whilst playing the game. Mac patches will be provided in both bittorrent and download form.

 

 

We are still partnered with IGA (in game advertising) for at least Football Manager 2010. It will (as introduced in a patch for FM2009) be possible to turn off the hyperlinks on the adverts. You will only be served adverts if you are online whilst playing the game, and the adverts only appear in situ, so are only on the advertising hoardings around the side of the pitch.

 

With stat collection, we have read the concerns that were brought to our attention when we spoke about this earlier in the year. We have therefore spent some time splitting off the stat collection from the other areas of the game where it was integrated, and there will be an "opt out" option in the games preferences screen.

 

However, we would really encourage people to allow us to collect the hardware stats that we do. It's made a massive difference to us as a dev team to be able to deliver a better gaming experience to people by being able to see our users hardware information. We're able to concentrate the functionality and compatability testing for the game much better by using these stats, which will mean that the game should play better on any system that was able to play the game last year, and make the game more compatible out of the box with some of the graphics cards that had to download files separate to the game last year to get it up and running.

 

Cheers

 

Miles

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hm, can't wait to see what Saints' reputation in the game is, (and Notts County, come to think of it) as it's vital for trying to sign high reputation players...

 

Also very glad to see the additional tactical analysis tools added in this year... got a feeling I'll be digging about in those quite a lot :D

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so Question to MLG.

 

I have a Mac. So I mys buy the DVD game and keep this in my Mac at all times and there is no other way of purchase.

 

Is this correct?

 

No, you can download it for the Mac so don't need to have the DVD.

 

Consumers buying the Mac version through digital download will be able to do this via our normal Mac partner, eSellerate.
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FM10 will be significantly quicker to play compared to FM09 :)

 

Speed tests have been carried out and show...

 

Full match detail – a speed increase between Football Manager 2010 and Football Manager 2009 (fully patched) of 16%.

 

Quick match detail – a speed increase between Football Manager 2010 and Football Manager 2009 (fully patched) of 43.5%

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Have to say i felt they all looked the same as last year, and the year before that. Only thing which looked different was the skin, the concept was the same.

 

Will check out the reviews for it when it comes out and decide to buy it or not from that.

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Have to say i felt they all looked the same as last year, and the year before that. Only thing which looked different was the skin, the concept was the same.

 

Will check out the reviews for it when it comes out and decide to buy it or not from that.

 

So you base your decision on other peoples reviews rather than playing the demo?

 

Those videos show the game has made significant changes to certain modules and you are just trying to find things to be negative about.

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the concept was the same.

 

It is a football management game, what else are you expecting? The fundamentals aren't going to change it so much into becoming Halo or The Sims!

 

Does FM09 have backroom advice system of FM10? No it doesn't.

 

Does FM09 have a tactics wizard? No it doesn't.

 

Does FM09 have stadiums, fans, weather effects, the over 100 new animations of FM10? No it doesn't

 

Does FM 09 have the massively improved and accurate match engine of FM10? No it doesn't

 

etc etc etc :D

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It is a football management game, what else are you expecting? The fundamentals aren't going to change it so much into becoming Halo or The Sims!

 

Does FM09 have backroom advice system of FM10? No it doesn't.

 

Does FM09 have a tactics wizard? No it doesn't.

 

Does FM09 have stadiums, fans, weather effects, the over 100 new animations of FM10? No it doesn't

 

Does FM 09 have the massively improved and accurate match engine of FM10? No it doesn't

 

etc etc etc :D

 

When i say concept i mean as in the presentation of it. It is a football management game but looks and acts like it did 10 years ago. As i mentioned before look at Fifa 10 and then Look at Fifa 2000. Light years apart in the terms of presenting that sport.

 

Football Manager just seems stale now. Lack of ideas in how to take the series forward.

I think it might have been on Eurogamer last year about the football management genre where they said that games developers have advanced so far in what they can do but some have not moved an inch. I think Si games are one of those developers.

 

They need to scrap it and go fully 3d. Have realisitc graphics that show realistic games. Have more realisitc inteaction that actually does something rather then clutter up your time with things that actually have no purpose i.e their take on player interaction. Have proper comentary, a 2d database is less of a resource hog then a 3d game but yet FM takes fecking years to do anything. You can play a game like Total War with thousands of different AI units all firing at each other on a life like terrain and it will act flawless. But FM which is less complex takes years and years to load. Even if it is to just see 1 result...

 

As i have stated to you before my personel opinion is they need to get real. The series is in deep **** and based on those videos it might as well be 09 or 08. Im pretty sure most people will agree.

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Is that why FM09 was the biggest selling game of the series and top of the UK PC game charts for 22 weeks?

 

And as for your point about speed FM10 will be significantly quicker to play compared to FM09

 

Speed tests have been carried out and show...

 

Full match detail – a speed increase between Football Manager 2010 and Football Manager 2009 (fully patched) of 16%.

 

Quick match detail – a speed increase between Football Manager 2010 and Football Manager 2009 (fully patched) of 43.5%

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Matthew Le God, how do you compare this FM to earlier editions?

 

Surely this must be the most promising FM with Saints?

 

Also how much input do you get into the future, say Saints finally achieve promotion to the PL, will Liebherr raise the bar?:)

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System specs for FM10 are the same as FM09's...

 

PC

OS - Windows XP/Vista/Windows7

Processor - XP - 1.4ghz or faster Vista/W7 - 2.0hgz or faster

Memory - XP-512MB Ram, Vista/W7 - 1GB Ram

Video Card - 128MB minimum. Nvidia FX 5900 Ultra or greater; ATI Radeon 9800 or greater; Intel 82915G/82910GL or greater.

Earlier cards may only display 2D Match Viewer Mode and are not supported.

Laptop versions of these chipsets may work but are not supported.

 

Mac

Intel Processor, OS X 10.5, NVidia Geforce 7300 GT / ATI X1600 Radeon

 

 

Please note, if you system doesn't meet the requirements, the game may work, but SEGA do not offer support on these machines. Best bet is to try the demo if you fall into that category.

 

Licenses in FM2010 for player photos + comp logos + kits + team badges

 

Leagues

 

A-League (Australia)

French Football League (Ligue 1 & 2)

K-League (Korea)

Portugal (Liga Sagres and Liga Vitalis)

Spain (Liga BBVA and Liga Adelante)

Football League – England (Championship, League One, League Two)

Blue Square Conference Leagues – England (Blue Square Premier, Blue Square North & Blue Square South)

Premier League – Scotland

Welsh Premier League

Northern Irish League (Premiership, Championship 1 & Championship 2)

MLS (USA)

 

Organisations

 

FIFPro

 

International

 

Team Holland

 

Individual Clubs

 

Denmark

 

Aalborg BoldspilKlub, Aarhus Elite A/S, Aarhus Fremad, AB A/S, AGF, Avedore Idraetsforening, BGA Glostrup, Blokhus FC, Brabrand, Brondby, Bronshoj, FC Egedal, FC Nordsjaelland, HB Koge, Hvidovre, Kolding FC, Middlefart AG, OB Odense, Silkeborg, Sønderjyske, Stenlose, Svendborg, Thisted, Vejle

 

Sweden

 

Hammarby

 

Italy

 

AC Milan, Atalanta, Brescia, Catania, Cesena, Chievo Verona, Fiorentina, Hellas Verona, Inter, Juventus, Lazio, Livorno, Messina, Modena, Parma, Pescara, Piacenza, Reggina, Roma,Sampdoria, Siena, Treviso, Triestina, Udinese, Vicenza

 

Holland

 

All clubs in the top 2 divisions.

Edited by Matthew Le God
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Football Manager 2010 has the real fixture lists licensed for these leagues. So if you manage Southampton your first league game will be against Millwall at St. Mary's.

 

Leagues that SEGA have brought the rights to the fixture lists are...

 

English Championship

English League One

English League Two

Blue Square North

Blue Square South

Blue Square Premier

SPL

MLS

Portuguese First Division

K-League

Welsh Premier League

French First Division

 

For all other league you can now use the editor to create real life fixture lists yourself or download the ones other people have created for the Premiership etc.

 

Oh...and the demo is out very soon :)

Edited by Matthew Le God
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Football Manager 2010 has the real fixture lists licensed for these leagues. So if you manage Southampton your first league game will be against Millwall at St. Mary's.

 

Leagues that SEGA have brought the rights to the fixture lists are...

 

English Championship

English League One

English League Two

Blue Square North

Blue Square South

Blue Square Premier

SPL

MLS

Portuguese First Division

K-League

Welsh Premier League

French First Division

 

For all other league you can now use the editor to create real life fixture lists yourself or download the ones other people have created for the Premiership etc.

 

Oh...and the demo is out tomorrow :)

 

What is ususally included in the demo?

 

Is it the full game but limited to 1/2 a season or similar?

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What is ususally included in the demo?

 

Is it the full game but limited to 1/2 a season or similar?

 

There will be two versions.

 

1) A "vanilla demo" which will be much smaller in size and have a small database from a few league and have no club logos, kits etc.

 

2) A "strawberry demo" which will be around 1MB and have lots of the images, player photo, kits, comp logos etc with a quickstart database.

 

Both have quickstart databases which will mean that they are basically the same savegame each time you start a demo game (eg manager shortlist etc will be the same).

 

They have all the features of the full game but are restricted to half a season. You can also continue your demo savegame into the full game. However as the database is restricted it would probably be better to start again with the full game.

Edited by Matthew Le God
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